Squeaky Wheel Studio is an independent game development company studio and publishing partner of indie management/strategy/simulation games for the PC. Currently a team of 6, Squeaky Wheel is now actively operated by one person with former members offering consultation services.

Ryan Sumo - Cofounder/artist/bizdev

Worked 15 years in the industry starting from J2me mobile games before going freelance and creating artwork for cult classic indie games Spacechem and Prison Architect. Cofounded Squeaky Wheel in 2015, then went on hiatus to work with Paradox Interactive as a Business Owner to manage franchises like Stellaris, Europa Universalis IV, and Victoria 3.

Outside of game he was a cofounder of Urban Sketchers Philippines and you can find his artowrk on Instagram..

Worked 15 years in the industry starting from J2me mobile games before going freelance and creating artwork for cult classic indie games Spacechem and Prison Architect. Cofounded Squeaky Wheel in 2015, then went on hiatus to work with Paradox Interactive as a Business Owner to manage franchises like Stellaris, Europa Universalis IV, and Victoria 3.

Outside of game he was a cofounder of Urban Sketchers Philippines and you can find his artowrk on Instagram.

Tristan Angeles - Design director

Designer that hates communicating in text.  Previously Worked at Gameloft Philippines where he designed key content for such titles as NFL Pro 2014 and Order and Chaos Duels.  Won the Gameful Game Design Challenge 8 community and judge’s choice awards for his game In the Court of the Spider King, which explores power structures in workplaces.  Also has a blackbelt in Taekwondo.

marnel estrada - Technical director

Programmer proud of his scruffy hair.  5 years in the industry.  Was a Senior Programmer at Synergy 88 and Anino Playlab, where he was the programmer for games like Despicable Me : Minion Mania.  He’s also an independent developer who released a Tower Defense game called Warrior Defense on Android.  IGDA Philippines chairperson 2014-2015.  Currently addicted to Magic : Duels and learning Muay Thai.

JAN MICHAEL LIM - PROGRAMMER

Dreamed of being a pro-gamer and settled for the next best thing, making games.

NEIL MARK CORRE - PROGRAMMER

A weekend Dungeons and Dragons 5th Edition DM. Deeply in love with creating - be it pencil sketches, music, cardboard crafting, video games, etc. He likes to try new things and to annoy the team with a plethora of bad jokes. Started making games since high school and participated in game jams such as Ludum Dare, Weekly Game Jam, and the Goethe-Institut Philippinen Games and Politics Game Jam last 2017. Currently figuring out how to style his curly hair.