Squeaky Wheel Studio is an independent game development company based in the Philippines that aims to be a developer of thematically unique PC strategy and simulation games. We want to make entertaining games that bring attention to current affairs in developing countries. Squeaky Wheel is comprised of:
Ryan Sumo - Art Director/Business Development
Artist pretending to be entrepreneur. Worked 10 years in the industry starting from J2me mobile games before going freelance and creating artwork for cult classic indie games Spacechem and Prison Architect. IGDA Manila chairperson circa 2010 and cofounder of Urban Sketchers Philippines. After playing Cities in Motion Ryan sometimes wishes he took up Urban Planning instead of Art. Trying to learn Nihongo
Tristan Angeles - Design director
Designer that hates communicating in text. Previously Worked at Gameloft Philippines where he designed key content for such titles as NFL Pro 2014 and Order and Chaos Duels. Won the Gameful Game Design Challenge 8 community and judge’s choice awards for his game In the Court of the Spider King, which explores power structures in workplaces. Also has a blackbelt in Taekwondo.
marnielle estrada - Technical director
Programmer proud of his scruffy hair. 5 years in the industry. Was a Senior Programmer at Synergy 88 and Anino Playlab, where he was the programmer for games like Despicable Me : Minion Mania. He’s also an independent developer who released a Tower Defense game called Warrior Defense on Android. IGDA Manila chairperson 2014-2015. Currently addicted to Magic : Duels and learning Muay Thai.
DON BOLANTE - PROGRAMMER
Before signing up with Squeaky Wheel Don worked on the Kickstarter funded game Wild Season. He's a hardcore #indiedev that believes #ballislife but made the poor choice of the New York Knicks as his favorite basketball team.